Gabriel Brasil
Creative Technologist and product lead
Immersive Media Technologies, Augmented Reality, User Experience, Research and Project Management
Experience
10
years of experience
As project manager
250
AR campaigns
delivered
30
major brands
featured projects
Project management – Concepting – Sketching – Storyboarding – Mockup – Interaction Design – 3D modelling – 2D asset creation – UX for AR – Client research – R&D
Project Lead – Concepting – Sketching – Storyboarding – Mockup – Geolocation Implementation – 3D modeling – 2D asset creation – UX for AR – Client research – R&D
Project Lead – Concepting – Sketching – Storyboarding – Mockup – API Beta Research – 2.5 modelling – 2D asset creation – UX for AR – 2D Parallax effect
Exhibit at the Art Museum of Rio de Janeiro (MAR) where historical artifacts, once belived lost or damaged by a devastating fire, are brought back to life through the use of AR.
Asset creation Lead – 3D modeling – 3D animation – Photogrammetry Cleanup – 8thWall optimization
Sam's - Immersive Dining Experience - Unreal Web Streaming
Unreal Engine implementation – UE Blueprint Development – Lighting – Pixelstreaming setup for web – AWS implementation – HTML/CSS interface – Animation – R&D report
Interaction and Design consultant for VR experience based on the true story of survival of the Khmer Rouge. Directed by Victoria Bousis and adapted from the book with the same name by Pin Yathai. Currently being showcased at major international film festivals.
XR Interaction Design – Motion Capture – Storyboarding – Concept art – Animatic – Environment Design – Production – 360 video
AR Branded Experiences
Jordan - Air
Shoe Try-on experience for Jordan Ai
Nissan
Playful stunt race experience for Nissan
Sony - Daemon Soul
Campaign for the release of Daemon Soul for the PS5
(PL - 3D modeling, Rigging & Animation- VFX - Lens Studio - UX/UI)
YSL - Yves for Men
Perfume advertising for Yves Saint Laurent line for men.
(PM - 2D asset creation - 2D animation Lens Studio - After Effect - UX/UI)
Applebee's
Part of a large campaign featuring themes drinks for Applebee's
Fluff World
AR recreation of the Fluff World dome, built at SXSW 2022.
Patron Tequila
Drinking game and recipes for Patron Tequila
KFC Spicy Chicken
Part of a series of AR experiences with a playful take on KFC's spicy and classic recipes.
CARNAVAL 2024 GabrielBrasil.com
UX and Other Works
Puro Mármore – AI Short
Used AI to bring to life some of Brazil’s most iconic music album covers.
Live Album Covers AI
Used AI to bring to life some of Brazil’s most iconic music album covers.
Storyboarding AR
Unveil my method for constructing clear, effective storyboards that lead to successful lens projects.
Workshop & Talks
- Hub do Conhecimento – Guest Lecturer: The future of Education in the age of AI.
- IBMEC/Exame – Guest Lecturer: UX/UI for Spatial Computing
- Fundação CECIERJ – 100 anos de EAD no Brasil
- BETT educar 2023 – Ciranda Brasileira: How Brazilian Playfulness can be a template to the use of AI in the Classroom.
- National Brazilian Congress for Bishops 2022 – The role of humanism in the Metaverse.
- Part of the Telly Awards Judging Council
- Lens Studio Workshop at Snapchat New York Office.
- Google – Augmented Reality for Advertising
- CUNY – Project Selection Panelist
- New York Institute of Technology – Final Project Reviewer
- UFRJ (Espaço Alexandria – 2021 e 2022)
- UFRJ (HCTE 2014)
- Globo TV – Consulting on the current state of VR for the Navegador News Show
- ITS (2014) – Introduction to Virtual Reality
- Poetry and Ethics – Brooklyn – Poetry in immersive virtual worlds